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 Honda Civic VTI (game)
2005. February 27.
    
Race this vehicle in virtual racing.
Use this as a basis in design a run.


diagram
Weight
kg
reset
Time range
Distance (and Y scale)
Rollout

sec 0- 0.5- 1.0- 1.5- 2.0- 2.5- 3.0- 3.5- 4.0- 4.5- 5.0- 5.5- 6.0- 6.5- 7.0- 7.5- 8.0- 8.5- 9.0-19.0
 Correction %


Comments: There's quite long 'pickup' in acceleration, but eventually it reaches the FWD benchmark 0.5 g.
This launch was wheelspinning all the way in first, and this was the best out of three attempts. But the second best is a very different curve, and only 0.01 seconds slower. So I also put up that chart, but just as a passive picture. Click here to see it.
In that run, wheelspinning was minimal, so after a 1.5 seconds, when the tires found grip, the revs dropped and so did power. For a short time you can see a much lower acceleration figure. Then the driver kicked in the clutch for a moment, this first resulted in a light deceleration, but as soon as the pedal rised back, the wheels were spinning again. Surely not the best way to launch a VTI, but it's an interesting technic. :)
photo 1

datasheet on carstyling.hu




                 2009
    Augusztus 2 Vasárnap
   
        Kis beszámoló
       





2009. szept.30

Valamit haladunk.
Diesel Tuning és Gyorsulás! Élménybeszámolók, technikai infomációk a csapatról.

KISKUNLACHÁZA
OB ZÁZÓ FUTAM PART 1
Frissítve :
2010.09.11
2009. okt. 17. Szombat

Beszámoló az október 16-i dragracing.hu megbeszélésrõl.

Tervek 2010-re, szabályváltozások, versenynaptár...
2013 március 23.Kiskunlacháza





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